Trash Patrol

Trash Patrol

Trash Patrol is a cooperative multiplayer game. You break into a house and steal predetermined items together with your raccoon friends. Before you can trash the items into the trash can, you need to wash them and blow them dry, using the clouds nearby. To get to higher locations, as well as during the washing and drying of the items, a friend needs to give you a hand. Be carefull tough, the resident of this home is not amused to see you within their home.

Trash Patrol was developed by our team of 7 people: 2 Programmer, 3 3D Artists, 1 2D Artist, 1 Sound Designer during our masters degree at the Salzburg Univercity of Applied Sciences. Our first semester consists of creating a playable prototype. In the second and third semester we started with a new codebase, changed the main concept from our prototype to the currently one and released it on on February 2022. In our 4th semester we polished our game furthermore.

My main focus was:

  • Project Management
  • Character Movement
    • Finite State Machine
    • Character Abilities
  • Game Mechanics
    • Washing/Drying Cloud
    • Item Collection
  • Cooperation with VFX/Shader Artists
  • UI Implementation
  • DevOps


Dev-Talk of our Project Team with Gameplay Footage


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